In a previous article, I introduced the three primary approaches for establishing Evidence of Use (EoU) in patent matters involving software and firmware: analysis of publicly available information, device and application testing, and reverse engineering. That piece outlined what each approach involves and when each is most appropriate. This article goes deeper into the software […]
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Software and Firmware Reverse Engineering & Testing
Understanding how hardware and firmware/software work together to perform desired functions or tasks is an important enabler to unlocking the value of intellectual properties in the systems (including embedded systems) area. Many patents require both hardware and certain algorithmic features which are often implemented in firmware. Based on an understanding of various embedded systems and […]
Defending Against Competitive Threats: How Reverse Engineering Services Saved this Software Business
In 1992, there was a high-profile U.S. software copyright case involving Nintendo’s NES video game console and cartridges. Reverse engineering services played a big part in the legal proceedings. The backstory goes like this … Nintendo developed a security system for their NES, so that only video games they developed would operate on the NES. […]






